Soma NPT is designed to increase

an athlete's physical and mental capacity.

Soma NPT is designed to increase an athlete's physical and mental capacity.

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Dynamic and Highly Engaging
Cognitive Training

Soma NPT’s diverse portfolio of validated cognitive tasks can be interacted with via, touch, voice, or heart rate.

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Cognitive Tasks

Over 80 cognitive tasks that emulate
the mental demands of sports.

Visual
Reaction Test

Tap anywhere on the screen when the circle appears.

Audio
Reaction Test

Tap anywhere on the screen when you hear the sound.

Visual
Choice Test

Tap the left button for the left-facing arrow.

Tap the right button for the right-facing arrow.

Audio
Choice Test

Tap the left button for audio in the left ear.

Tap the right button for audio in the right ear.

Go No Go
Visual Test

Tap anywhere on the screen when the circle appears.

Do not tap the screen when the square appears.

Go No Go
Audio Test

Tap anywhere on the screen when you hear the high-pitched sound.

Do not tap the screen when you hear the low-pitched sound.

Stroop
Test

Tap the colour of the word not the colour described.

Switched
Attention Test

Tap the left button for the left-facing arrow.

Tap the right button for the right-facing arrow.

Multi Object
Training

Tap the circle that lights up.

Eye Hand
Coordination

Tap the circle when it appears.

AV Choice

Tap the left button for audio in the left ear or left-facing arrow.

Tap the right button for audio in the right ear or right-facing arrow.

Tachistoscope

Tap the circles that light up.

Visual Motor
Go No Go

React to green. Ignore red.

iPhone onlyiPhone

AccelerometerAccelerometer

Audio Motor
Go No Go

React to the high-pitched sound. Ignore the low-pitched sound.

iPhone onlyiPhone

AccelerometerAccelerometer

AV Motor
Go No Go

React to green. Ignore red. React to the high-pitched sound. Ignore the low-pitched sound.

iPhone onlyiPhone

AccelerometerAccelerometer

Tactile Motor
Go No Go

React to the single vibration. Ignore the rapid vibration.

iPhone onlyiPhone

AccelerometerAccelerometer

Detailed
Vision Zone

Bring your phone to midline. When you see the number in your peripheral vision call it out loud and clear.

Shake your phone for the next number.

iPhone onlyiPhone

AccelerometerAccelerometer

Fusion

Hold your phone against the tip of your nose. Look at the hole of the bead closest to you.

You should see two strings crossing exactly in the hole of the bead & two strings exiting the bead to form an X.

Once you have the X switch your focus to the bead furthest away to form an X.

Repeat.

Visual Stop
Signal

Tap the blue circle when it appears.

Do not tap the red circle.

Audio Stop
Signal

Tap the blue circle when it appears.

Do not tap the blue circle when you hear the sound.

Inverted
Stroop Test

Tap the colour described not the colour of the word.

Spatial Span

Tap the blue circles in the order they appeared.

Ignore the distractions.

Switched
Stop Visual

Tap the left button for the left-facing arrow.

Tap the right button for the right-facing arrow.

Do not tap the screen if the arrow turns red.

Switched
Stop Audio

Tap the left button for the left-facing arrow.

Tap the right button for the right-facing arrow.

Do not tap the screen if you hear the sound.

PVT

Tap anywhere on the screen when the circle appears.

Box Breathing

Inhale through your nose as the circle increases in size. Hold.

Exhale through your mouth as the circle decreases in size. Hold.

Visual Inhibition

Tap the blue circle/s.

Do not tap the red circles.

Congruent
Stroop Test

Tap the colour described.

Anticipation

Tap the left button when the blue boxes get to the white box.

Tap the right button when the blue boxes get to the white box.

Dynamic
Fusion

Focus on the two circles and squeeze the two circles together with your eyes.

A third circle should appear in the middle of the 2 circles and should be floating towards you.

This will indicate both eyes are fused onto the target.

Tap the screen and the circles will begin to move.

Try to maintain the 3 circles.

Sustained
Attention

Tap anywhere on the screen when any number except 3 appears.

Audio Choice
Go No Go

Tap the left button for the high-pitched sound in the left ear.

Tap the right button for the high-pitched sound in the right ear.

Ignore the low pitch sound.

Visual Choice
Go No Go

Tap the left button for the left-facing arrow.

Tap the right button for the right-facing arrow.

Ignore the faded arrow.

Time
Perception

Tap the left button for Audio.

Tap the right button for Visual.

Example: 1000ms delay selected.

Audio Stimulus

Tap the left button as close to 1000ms after the sound.

Visual Stimulus

Tap the right button as close to 1000ms after the circle first appears.

AV Choice
Go No Go

Tap the left button for the left-facing arrow or high-pitched sound in the left ear

Tap the right button for the right-facing arrow or high-pitched sound in the right ear.

Ignore the faded arrow.

Ignore the low-pitched sound.

Numerical
Inhibition

Select the higher numerical value. Ignore the physical size of the number.

Task
Switching

Tap the left button for white numbers 0-5 and red odd numbers.

Tap the right button for white numbers 6-10 and red even numbers.

Incongruent
Flanker

Tap the left button for the left-facing center arrow.

Tap the right button for the right-facing center arrow.

Mackworth
Clock

Tap anywhere on the screen when the red circle skips more than one position.

AX-CPT

Tap the left button when you see a RED A followed by a RED X.

Tap the right button for all other combinations.

IGNORE the WHITE LETTERS.

RVIP

Tap anywhere on the screen when you detect a sequence of three odd numbers or three even numbers.

If you lose your place or make a mistake, just jump right back in on the next block of three.

4 Choice
Reaction

Tap the circle when it appears.

MSIT

Identify the target that is different by pressing the corresponding button.

For example If 131 is presented, press button 3.

If 332 is presented, press button 2.

PASAT

Listen for the first two numbers, add them up in your head, and indicate your answer on the number circle as fast as possible.

When you hear the next number, add it to the one presented right before it.

Continue to add the next number to each preceding one.

If you lose your place, just jump right back in - listen for two numbers in a row and add them up and keep going.

TLDB

Tap the left button when the displayed letter is the same as the letter presented previously.

Tap button 1 when an odd number is presented.

Tap button 2 when an even number is presented.

2 Back

Tap the left button each time the current letter is the same as the one that was presented 2 positions back.

Tap the right button if the letter was not presented 2 positions back.

Do not respond to the first two letters.

0 Back

Tap the left button when the letter appears.

Flanker
Compatibility

Focus on the center dot.

If a square appears in the rings, tap the left button.

If a diamond appears in the rings, tap the right button.

IGNORE any shapes that appear outside the rings.

Visual
Digital Span

Enter the digits in the order they were presented.

Please try to complete the task as quickly and as accurately as possible.

Attention
Switching

Tap the left button for the left-facing arrow.

Tap the right button for the right-facing arrow.

IF A FIXATION POINT IS PRESENTED.

Tap the left button if the arrow is on the left side of the screen.

Tap the right button if the arrow is on the right side of the screen.

Simon
Task

Focus on the fixation point.

Tap the left button when you see the green circle.

Tap the right button when you see the red circle.

PVT-B

Tap anywhere on the screen when the circle appears.

PVSAT

Watch for the first two numbers, add them up in your head, and indicate your answer on the number circle as fast as possible.

When you see the next number, add it to the one presented right before it.

Continue to add the next number to each preceding one.

If you lose your place, just jump right back in - watch for two numbers in a row and add them up and keep going.

Double
Mackworth

Tap anywhere on the screen when any red circle skips more than one position.

CMSIT

Identify the target that is different by pressing the corresponding button.

For example If 131 is presented, press button 3.

If 332 is presented, press button 2.

Ignore the colours.

Dots Task

Focus on the fixation point.

Tap the button on the same side when you see the textured circle.

Tap the button on the opposite side when you see the normal circle.

Posner

Focus on the fixation point.

Tap the left button when the left box is filled.

Tap the right button when the right box is filled.

Ignore the outlined box or boxes.

Spatial
Stroop

Tap the left button for the upward-facing arrow.

Tap the right button for the downward-facing arrow.

Colour
Shape Task

Tap the right button for the colour red or a circle.

Tap the left button for the colour blue or a square.

4 Choice
Flanker

Tap the corresponding button for the center-facing arrow.

Button positions will change position when they flash red.

Visual Search

Find and tap the outside circle that matches the centre circle’s colour.

iPad onlyiPad

Dynamic
Vision Trainer

Focus on the blue circle and follow it’s movements with your eyes.

Tap the screen when you hear the high pitch sound.

Ignore the low pitch sound.

iPad onlyiPad

Voice Command
Tasks

  • Visual Choice Test
  • Audio Choice Test
  • Go No Go Visual Test
  • Stroop Test
  • Inverted Stroop Test
  • Congruent Stroop Test
  • Switched Attention Test
  • AV Choice
  • Visual Choice Go No Go
  • Numerical Inhibition
  • Task Switching
  • AX-CPT
  • MSIT
  • Incongruent Flanker
  • PASAT

We make it easy to integrate Cognitive Training.
Let's talk.